Source: DesignMantic (click for full-size image) |
This type of tidy pictorial design can also be employed to winning effect in the classroom. Students can use logos to study visual metaphors and symbolic meanings. They can experiment with thesis and synthesis, in boiling down a range of meanings into a concise, original image.
Source: ASIDE 2015 |
In studying literature, learners can similarly design logos to accompany a book or a character. It's no surprise that the Hunger Games mockingjay pin became so popular among fans. Science students can draft logos for key principles or elements, or global thinkers can draw emblems to capture current events.
Source: ASIDE 2015 |
Steps for creating logos with students:
- Begin by having learners identify logos and brands from current media. We use these sheets of letters and symbols as games to get students excited and to introduce the range of possibilities.
- Invite students to rank their favorite logos and explain why some stand out in their minds. For example, we had children rate the logos of presidential candidates in 2012.
- Introduce some tips for contemporary design. DesignMantic has a helpful infographic of the "10 Commandments Of Logo Design." FastPrint also offers a terrific infographic about "How To Design The Perfect Logo."
- Ask them to brainstorm the key characters, themes, or takeaways that they would want a logo to evoke.
- Finally, give them a range of tools to use, from hands-on pen and paper to visual apps like Pencil by FiftyThree.
Source: FastPrint |
For further ideas, we recommend:
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